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I'm an interaction designer with an interest in software related to imaging and media (photography, video, audio), and software that helps people collaborate (instant messaging, video conferencing, email, etc.). I've spent many years designing media-based software to support collaboration as well as managing design and engineering teams. I co-authored a book on user interface design called Designing From Both Sides of the
Screen, which describes the process of building usable technology
from start to finish, with a focus on the collaborative process
between designers and engineers.
A few years ago, I gave myself the gift of a year off to pursue my passion for digital photography. I spent a fabulous summer at the Rocky Mountain School of
Photography in Missoula, Montana, after which I started a small business called Eureka Photo Design, selling stock photos, photographing the occasional event, and creating videos of people reminiscing about their lives. I also sell my photos as greeting cards at some local shops and online. I continue to pursue some of these projects on the side.
I'm currently a technology researcher and designer at Xerox's Palo Alto Reasearch Center (PARC). Before joining PARC, I was a freelance user interface design consultant for several years, working on a range of projects for such companies as Intuit, Oracle, Sigaba, and PARC. Prior to that, I worked at AT&T Labs as a Technology Design Leader, leading a
small team that built and studied the use of innovative applications
to support lightweight communication and awareness among distributed
groups. Before AT&T, I was a director at Excite, responsible for the
design and production of Excite's web pages and particularly its commerce section. I began my management career at a startup building a virtual world called Electric Communities (EC), where I ran the engineering
department after moving from the design department. Before EC, I
spent over six years at Sun Microsystems designing and studying the
use of media-based collaboration tools and desktop productivity tools. My formal training is in experimental psychology. I even
have a PhD in psycholinguistics from Stanford, but that was in my wild and crazy
years.
You can get the details from my resume, but here are some of the
highlights in a more readable form. If you're looking for some of
the papers I've written, you can find most of them behind the professional interests links listed on the left.
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Computer Design Work
I co-authored a book with software engineer Alan Walendowski
about designing user interfaces. The book is called Designing From Both Sides of the
Screen: How Designers and Engineers Can Collaborate to Build
Cooperative Technology (New Riders, 2002). In
the book, we make the case that technology should cooperate with
people, and behave like a helpful, efficient, but unobtrusive
butler. We provide interaction design principles that apply across any
technology, and illustrate them with examples from different types of
devices (PDAs, cell phones, Web, GPS, desktop software, voice systems,
and so on). Then we show how we applied these principles when building
an application (Hubbub) on a
Palm and a PC. So much of good technology design depends on how you
handle the many tradeoffs between design and engineering concerns. We
describe a real example so that we can explain how designers and
engineers can work together to handle those tradeoffs under realistic
circumstances. You can read excerpts from the book at www.UIdesigns.com.
For several years, I was on my own as a user interface design consultant. I worked on projects that involved designing a secure instant messenger, designing a graphical layout tool, studying the use of a location-based mobile recommender system, designing a Web-based multimedia distance learning course, and designing an integrated desktop collaboration suite. I recently started working at Xerox's Palo Alto Research Center as a technolgy designer and researcher.
At AT&T, my role was to bring a more user-centered design
approach to AT&T Labs.
I also tried to influence product direction by building and deploying
working prototypes that showcased good design. We conceived of and
built a mobile instant messenger called Hubbub that provides ongoing
awareness cues and very lightweight communication tools for people who
are mobile and want to stay in touch with people in different
locations. (Hubbub is freely available at www.HubbubMe.com.) We were especially
interested in finding ways for people to feel connected to their
friends, family, and colleagues all the time, even when they're not
actively communicating with them. After deploying Hubbub, we conducted a detailed analysis of Hubbub conversations to understand how instant messaging is used in the workplace.
We started a project to make it extremely lightweight for
people to share pictures online, but that got discontinued when our
division in California was laid off in March, 2002.
At Excite, I ran the Production and Design group in the Commerce
division. I was responsible for the design of the Excite Shopping
Service that aggregated products from many merchants across many
categories, working with a small team of talented Web designers and
production engineers. As part of that effort, I tried to introduce
Excite to the benefits of having great UI designers, frequent
usability testing, and a solid iterative design process.
When I first joined
Excite, we were organized functionally, and I ran the entire company's
Design and Production team, which created Excite's many thousands of
pages, both on the domestic and international sites. My main
accomplishment was in developing a process that enabled us to smoothly
turn around work requests from across the company within a matter of
days or even hours.
Before Excite, I worked at
Electric Communities (now defunct), first as its user interface
designer, designing the interface for the company's avatar-based
virtual world application, Microcosm.
I then moved into engineering management and eventually, through
the magic of startups, became the
director of engineering. Or really the
co-director, as I worked closely with three other engineers to run the
department. It was at EC that I developed my open and collaborative
management style. I learned to motivate people by listening and trying
to respond to their concerns; by giving people enough information to
understand strategy and process decisions; and by being slightly on
the wacky side so that we all remember to have fun.
Before EC, I worked at Sun
Microsystems for six and a half years, first in the Human
Interface Engineering group, and later in the
Collaborative Computing (COCO) group. There I worked on designing
technology to help distributed groups communicate and collaborate as
easily and as naturally as they do when they are co-located. I
designed user interfaces for multimedia-based applications that allow
members of distributed work groups or communities to stay aware of and
interact with each other. I have also conducted studies of groups that
use such systems to learn how to design technology to
better support people's needs.
Photography
Over the past few years, I've greatly expanded my interest in photography, and I've been selling stock photos through World of Stock, age fotostock, Acclaim Images, Alamy, and my own website, Eureka Photo Design. I sell my photos as greeting cards through some local stores and online. I love experimenting with photos digitally, and I even won a local prize for one of my creations, called Aspen Hallway (right). I've sold photos at some of the art & wine festivals in the area. I've also done a few projects where I interview older people about their lives and put together a video of their reminscences.
Skills
As for technical skills, I've been known to make people dizzy watching
me use Adobe Photoshop, and I usually write my HTML by hand, using
CSS, although I sometimes use Dreamweaver as well. I have some basic
programming skills: I taught myself PHP (a web scripting language), I've
learned a little JavaScript, and I've done just a bit of java programming
using java server pages (JSP). I used PHP to create a few Web sites,
including this one as well as Eureka Photos, my custom and stock photo business, and a site I designed for Creative Training
Solutions. I grew up on Unix (and geeky tools like emacs, which I
still use for programming), and now I use both a PC and a Mac side by side, both talking to a Unix server. I also use a Palm and have designed UIs
for it. I'm comfortable designing interfaces for the Web, PC and Mac desktop applications, PDAs, and phones, and look forward to learning more devices.
Education
I got my PhD at Stanford University in cognitive
psychology (specifically psycholinguistics, and more specifically the
psychology of conversation), and my undergraduate degree at Brown University in psychology and semiotics. More recently, I graduated from the Rocky Mountain School of Photography's Summer Intensive and Digital Intensive programs.
Personal
In my spare time, I love to travel, usually writing a travel journal of each trip and often putting together a photo slide show as well. In fact, I create photo slide shows of just about everything I do. I also love stories, so I like to read books, watch movies, and watch good TV shows (through TiVo, of course). I enjoy doing home remodeling projects and I like to go for hikes to stay in shape.
Last updated January 14, 2008.
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